Lockdown
Made in 24 hours for GDU Jam 4, the theme was "2020".
My high score is 20. What's yours?
Status | Released |
Platforms | HTML5 |
Author | Bit Bytemon |
Genre | Puzzle |
Made with | Unity |
Made in 24 hours for GDU Jam 4, the theme was "2020".
My high score is 20. What's yours?
Status | Released |
Platforms | HTML5 |
Author | Bit Bytemon |
Genre | Puzzle |
Made with | Unity |
Comments
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Dude, this is pretty damned good. I barely beat your score, and I'm not sure how I could go much higher aside from being able to quickly trap the ball in a large area, then let close it in slowly.
Cheers for playing it :)
Hullo! I'll be playing Lockdown tomorrow on stream along with several other games from the GDU Jam at 3:30pm EST. I'll be talking about any interesting design decisions as I play, and suggesting improvements if any come to mind. Please feel free to join me live, it'll be extra fun to chat together about your game while playing it :)
PS I will reveal my ultimate strategy on stream xD
Mad
My highscore is 55, then the ball stopped moving in a corner between two boxes. I built a safe arena around the screen and kept placing boxes inside. Its a very cool concept, but there are still some little bugs ;)
That's mad. Cheers for playing it :)